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Isle of Swords by Wayne Thomas Batson

Review

Summary: Cat doesn’t remember who he is. Anne Ross knows what she wants to be. Will their futures be cut short by the evil Bartholomew Thorne or by the determined British Navy?

Notes: Epic. While you read this book, remember: It’s the honest ones you have to watch out for, because you can never predict when they’re going to do something incredibly...well, in this case, heroic. This book presents an interesting perspective on colonial-age (roughly) piracy. Captain Decklan Ross didn’t want to be a pirate, but it was the only way he could provide for his family. Batholomew Thorne, on the other hand, is pleased to be the most notorious and feared pirate. If only he could get enough treasure to build his pirate fleet...if he finds the legendary treasure of Constantine, he will be richer than anyone. Too bad that Decklan Ross promised a monk that he would keep it out of Thorne’s hands.

Age of main character: fourteen-ish in first book, eighteen in second.

 

Violence: Lots. One character has a spiked club called a “bleeding stick.” Several characters die...some in a rather disturbing manner. There are enormous explosions, fires, sea battles, mysterious water monsters, pistols, cutlasses, swords, knives, cannons, cat ‘o nine tails, etc. And blood. Lots of blood. And a creepy doctor/torture expert. Someone is partially skinned alive. So, not for squeamish readers. (not that it’s overly descriptive)

Romance: Yes, but not mushy.

Scary themes: The doctor/torture expert is the biggest one. The pirates are a superstitious lot - ghost ships, ghosts, etc. Not to mention that one character hears voices in his head. In the second book, there's a evil guy, the Merchant, trying to control the world. SPOILER!!! One character believes that her mother killed herself. (She didn’t)

Genre: Adventure/ Historical Fiction

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